AI Insights · Timothy · October 2023
Top 5 Gacha Games Performance on Unified Platform in Ecuador Q3 2023
Explore the performance trends of the top 5 gacha games in Ecuador during Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the top 5 gacha games in Ecuador showed varied performance across downloads, revenue, and active users. Here’s a closer look at how each game fared, based on data from Sensor Tower.
8 Ball Pool™ from Miniclip.com saw a stable performance in weekly revenue, hovering around $1.6K to $2.1K, peaking at $2.1K in late June. Weekly downloads fluctuated, reaching a high of 23.5K in mid-August and a low of 17.7K in mid-July. The game maintained a robust user base, with weekly active users ranging from 199K to 222K, showing a steady increase towards the end of the quarter.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. had a notable spike in revenue in mid-July, hitting $2.2K, but generally experienced a downward trend, landing at $595 by the end of September. Weekly downloads saw a peak of 19.7K in early July but dropped significantly to 4.6K by the end of the quarter. Active users mirrored this trend, starting strong at 76K in mid-July but declining to 44.7K by late September.
Asphalt 8: Airborne from Gameloft showed modest revenue figures, with a peak of $268 at the end of June and a low of $72 by the end of September. Downloads varied significantly, peaking at 18.8K in late June and dropping to 7.5K in late September. Active users were initially around 42.3K but saw a decline to 26.3K by the end of the quarter, with a notable dip in early September.
Mario Kart Tour by Nintendo Co., Ltd. experienced a steady decline in weekly revenue, from $955 at the end of June to $605 by the end of September. Downloads also decreased, from 8.4K to 5.5K over the quarter. The active user base saw a slight decline from 50.6K in late June to 44K by the end of September.
eFootball™ 2024 by KONAMI had the highest revenue among the top 5, starting at $3.9K in late June and ending at $3.8K in late September. Downloads showed a significant spike in early September, reaching 17.6K, but then dropped to 7.9K by the end of the month. Active users saw a notable increase in early September, peaking at 216K, before declining to 167K by the end of the quarter.
For more insights and detailed data on app performance, visit Sensor Tower.